all ebooks in category: Virtual Reality (11)

Multimedia and Virtual Reality: Designing Multisensory User Interfaces
English | 2003 | ISBN: 080583950X | PDF | pages: 351 | 16.8 mb

This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting …

Creating Augmented and Virtual Realities : Theory and Practice for Next-Generation Spatial Computing
English | 2019 | ISBN: 1492044199 | 372 Pages | PDF | 68 MB

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers …

The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
English | 2004 | ISBN: 0672326140 | PDF | pages: 289 | 2.8 mb

Imagine, at a terrifyingly aggressive rate, everything you regularly use is being equipped with computer technology. Think about your phone, cameras, cars-everything-being automated and programmed …

Augmented Reality Games I: Understanding the Pokémon GO Phenomenon (repost)
2019 | English | ISBN: 303015615X | 254 pages | PDF | 7 MB

This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider …

10 Steps to Successful Virtual Presentations
English | ISBN: 1562867466 | 2011 | 176 pages | EPUB | 1495 KB

Whether you're presenting training exercises, team meetings or a sales pitch, you can present like a pro, deal with technological glitches, appear calm under pressure, …

Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects
English | 2018 | ISBN: 178839870X | 484 Pages | PDF True | 28 MB

In Unity 2018 By Example, you’ll learn how to use Unity in order to make amazing games from popular genres - from action shooters to …

Dungeons & Dreamers: A Story of How Computer Games Created a Global Community
English | 2014 | ISBN: 0991222725 | EPUB | pages: 278 | 0.3 mb

Before the multibillion computer game industry, there was Dungeons & Dragons, a tabletop game created by Gary Gygax and Dave Arneson in 1974. D&D captured …

Digital Magazine Design: With Case Studies
English | January 1, 2000 | ISBN: 1841500860 | PDF | 160 pages | 3.2 MB

Publishers of contemporary magazines invest more and more money in developing innovative design for an increasingly design-literate reader. Innovation, however, must always be grounded in …

3-D Human Modeling and Animation (2nd Edition)
English | 2003 | ISBN: 0471215481 | 316 Pages | PDF | 48.4 MB

3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated human figures using …

Machinima: The Art and Practice of Virtual Filmmaking
English | ISBN: 0786461713 | 2012 | PDF | 327 pages | 10 MB

Unlike traditional animation techniques that use specialized 3D animation software, machinima–a term derived from the words "machine" and "cinema"–records the action in real-time interactive 3D …