3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Description

his book is about 3D math, the geometry and algebra of 3D space. It is designed to teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. This is not a book about computer graphics, simulation, or even computational geometry, although if you plan on studying those subjects, you will de?nitely need the information here.

Details

  • Author: Fletcher Dunn, Ian Parberry
  • Edition: 2
  • Publication Date: 2011
  • Publisher: CRC Press
  • ISBN-10: 1568817231
  • ISBN-13: 9781568817231
  • Pages: 846
  • Format: pdf
  • Size: 20.2M
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